A downloadable game for Windows, macOS, and Linux

Disclaimer:

This is a prototype developed in 10 days for the 7DFPS and PROCJAM. It shows a tiny fraction of what I hope this project can become. It was solo developed by me with the exception of the font, the audio, and those nice space backgrounds in the menu. Please feel free to give any feedback, it is very much appreciated.

Pitch:

"In the grimdark future...there is only bugs!...

...and terrible work conditions.

Get ready to become a Bugbuster! A underpaid space bug exterminator who saves the day when people need him the most. And when I say "people" I mean huge corporations who want to retrieve lost infested spaceships in order to aquire precious ancient technology.

But that doesn`t really matter because you are the hero today! You are a Bugbuster, and you are eager to finish your shift in order to get your paycheck before some space bug kills you. You know that the last guy died horribly, but at least you got his position now! Also, your company doesn`t offer life insurance, keep that in mind."

Bugbuster is a Roguelite FPS where you kill space bugs and try to get a living in this dystopian grimdark future where labour laws are a myth of the past.

Controls:

Move with WASD, jump with Space, kill space bugs with mouse, and pick your company guns with E. You can also pause the game with esc, but remember that you are paid by the minute so don't idle around too much!

Install instructions:

Choose your OS file, download, unzip in any folder and play the executable.

Happy hunting, Bugbusters! And prepare to work overtime!

StatusPrototype
PlatformsWindows, macOS, Linux
Rating
Rated 3.0 out of 5 stars
(2 total ratings)
AuthorLudomancer
GenreAction
Tags7dfps, Comedy, FPS, Low-poly, Procedural Generation, PROCJAM, Roguelike, Roguelite, Sci-fi, Story Rich

Download

Download
BugBusters Prototype(WINDOWS).zip 47 MB
Download
BugBusters Prototype(MAC).zip 47 MB
Download
BugBusters Prototype(LINUX).zip 50 MB

Development log

Comments

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WHY IS THE CAMERA INVERTED

Yeah sorry about that, its a bug I'm trying to fix, it has to do with the mouse rotation inverting the camera sometimes, weird thing is that I fixed it in the editor but the builds still have this problem.